Under the hood
We are very open-minded individuals when it comes to development tools. Happily, we can freely choose the languages, technologies and tools for the project. Besides other things for us it is a playing ground to try out new technologies and gain new experience.Programing languages we use:
- C/C++ (game)
- Java (web)
- Python (map editor, scripts)
- Allegro (game)
- FMOD (sound)
- Visual Leak Detector
- wxPython (GUI for Python)
- Google Sitebricks (web)
GamesHere is our Hall of Fame. It is a small list of Games that influenced our project (in one way or another) or just showed us examples of highest gaming standards, which we will be forever trying to achieve.
- Warlords I - III
Thank you for the great games, Steve Fawkner. Many years have passed since we fought epic battle with friends, but memories remain.
One of the best strategies ever. Sadly, underestimated.
Arguably, best Blizzard's game. Perfect balance and gameplay. Hours and hours were devoted to online battles.
- Age of Wonders II. Shadow Magic
Amazing fantasy settings. Superb tactical combat.
- Blades of Exile
Great universe, story telling and RPG by indie game developer Jeff Vogel.