This is just a beginning of WargameProject! Click below to get the latest news from us!
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Latest news: Welcome to the new site version
Other News (check Forum News too)
20 Jan 2015 Tournament: Winter Warrior
18 Jan 2015 New version released 0.8.40.953
10 Jan 2015 New version released 0.8.40.952
17 Dec 2014 New version released 0.8.40.951
9 Dec 2014 New version released 0.8.39.950
1 Dec 2014 Vote for us on Indie of the Year Awards!
25 Nov 2014 New version released 0.8.39.948
10 Sep 2014 New version released 0.8.37.944
15 Aug 2014 WargameProject v0.8.36.943
6 Aug 2014 WargameProject v0.8.36.942
19 Jan 2015 new version 0.8.40.953 by Baruk
10 Jan 2015 new version 0.8.40.952 by Baruk
17 Dec 2014 new version 0.8.40.951 by Baruk
9 Dec 2014 new version 0.8.39.950 by Baruk
29 Nov 2014 new version 0.8.39.949 by Baruk
24 Nov 2014 new version 0.8.39.948 by Baruk
20 Nov 2014 new version 0.8.38.947 by Baruk
19 Nov 2014 new version 0.8.38.946 by Baruk
10 Nov 2014 new version 0.8.38.945 by Baruk
8 Sep 2014 new version 0.8.37.944 by Baruk
The GameWargameProject is a sophisticated turn-based strategy game in a pseudomedieval fantasy world. It can be played Single player (Campaign) or network multiplayer (Battle Server). There are 3 playing sides in the game - Men, Dwarves and Dark. Each has unique gameplay feel and mechanics. The key features are rich unit model and sophisticated weapon system.
What it looks like
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You can find more screenshots and concept art images in the Gallery section...
- We wanted to create a game that would depict the complexity of real warfare. The game we wanted to play ourselves.
- We wanted to create a game that would allow competition of strategists, not competition of build orders, upgrades or reflexes.
- We wanted to create a world that would evolve beyond boundaries of our imagination, a world that would allow for endless possibilities for strategic mind.
- We wanted to create a system very complex in details, for the sake of realism, not for the sake of complexity of gameplay. We always dreamed of a game where better strategist with less game knowledge could still defeat a game expert, which is a lesser strategist.
Project statusThe code base of the game has more than 100 000 lines of code. Additionally there is a map editor and the web site you are visiting at the moment. All the code has been written by 2 persons. However there are 2 more participants that have provided invaluable help and support all the way through.